Documentation for Unreal packaging for the Sequence infrastructure stack for web3 gaming.
[YourProject/Config/SequenceConfig.ini]
Apple: Please ensure you have a proper [AppleClientID] set in [YourProject/Config/SequenceConfig.ini]
, be sure you register and set your bundle identifier properly for your app
Apple Specific Requirements
For Apple sign in to work please be sure to register the [RedirectUrl] in [YourProject/Config/SequenceConfig.ini] appropriately for your app.
[YourProject/Config/SequenceConfig.ini]
, [GoogleClientID] field.
Refer to these docs to generate [Android client ID] and [Web Application client ID].
This guide helps explain how to collect SHA-1 key fingerprints for the [Android client ID].
Apple: Please ensure you have a proper [AppleClientID] set in [YourProject/Config/SequenceConfig.ini]
xattr -cr /[path-to-your-project]/[your-project-name]/Binaries/IOS/Payload/[your-project-name.app]